Technische Universität München, Fakultät für Informatik Lehreinheit für Rechnertechnik und Rechnerorganisation / Parallelrechnerarchitektur
This thesis implements such a study for the Illinois Concert system, which provides a high--level programming model for parallel programs using the Concurrent Object Oriented Programming model (COOP model for short). It is based on a sophisticated compiler with a rich analysis framework and an efficient runtime system. It runs on parallel high performance machines like the CM/5 and the T3D, but will also be ported to networks of workstations. Two different front end languages, Concurrent Aggregates and Illinois Concert C++, are implemented within this system.
The latter language offers the advantage of developing the code in C++ in a conventional manner. Concurrency constructs and special features of the Illinois Concert system are included afterwards. In contrast to systems where the whole code is developed entirely in the new language, this approach considerably decreases the overall development time of the application.
The purpose of this thesis is to evaluate the usability of this model with respect to volume rendering. With the increasing demand for virtual reality systems in conjunction with visualization of scientific data sets, applications in this area may well become core applications in future high performance systems.
The thesis itself describes the design and the implementation of a volume rendering code using a surface extraction algorithm on top of the Illinois Concert system. It shows how the newly created language ICC++, with its special properties and functionalities, can be used to efficiently develop and implement a large application. It also gives a detailed description and analysis of the optimization process and shows that in the current implementation special annotations, influencing the program behavior in a distributed or parallel system, are vital for a high performance implementation.
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